Clouds
Clouds is not creatable, there's only one instance of it. It can only be accessed through its globally exposed variable.
Clouds is a shortcut to Client.Clouds.
Clouds gives control over cloud settings.
Properties
Altitude of the clouds in world units. This is equivalent to Clouds.Min.Y
Color of the clouds. If Clouds.IsUnlit is set to false, clouds color will blend with scene lighting.
Height of the volume dedicated to clouds generation. This is equivalent to Clouds.Size.Y.
Maximum world point of the volume dedicated to clouds generation.
Note: currently, [Clouds.Max.Y] isn't used.
Set to false to remove the clouds.
-- show clouds Clouds.On = true -- hide them Clouds.On = false
Size of the volume dedicated to clouds generation. This will set Clouds.Max according to given size.
Note: currently, vertical size isn't used.
Width of the volume dedicated to clouds generation. This is equivalent to Clouds.Size.X.