Clouds is not creatable, there's only one instance of it. It can only be accessed through its globally exposed variable.

Clouds is a shortcut to Client.Clouds.

Clouds gives control over cloud settings.


Altitude of the clouds in blocks

Whether or not the Clouds should ignore scene lighting, false by default.

Set to false to remove the clouds.

-- show clouds
Clouds.On = true
-- hide them
Clouds.On = false