Reference
Here's a list of all top level objects in Cubzh scripting environment:
- AI
- Ambient
- Animation
- AudioListener
- AudioSource
- Block
- Box
- BlockProperties
- Camera
- Client
- Clouds
- CollisionGroups
- Color
- Config
- Data
- Dev
- Event
- Face
- File
- Fog
- HTTP
- Impact
- Items
- JSON
- KeyValueStore
- Light
- LocalEvent
- Map
- MutableShape
- Number2
- Number3
- Object
- OtherPlayers
- Palette
- Player
- Players
- Pointer
- PointerEvent
- Quad
- Ray
- Rotation
- Screen
- Server
- Shape
- Sky
- Text
- Time
- Timer
- URL
- World
Lua basic types:
Lua concepts: